Thursday – October 17, 2019

Unity Developer (2019-2020)

Technical Diploma
School of Media and Creative Arts / Information Technology Career Cluster

Downtown Milwaukee Campus
Program Code: 31-153-1 
 


For Information: 414-297-6433
Downtown Milwaukee Campus, 414-297-MATC

Overview — Develop the skills necessary to learn the Unity 3D software creation tool through this two-semester program.

Unity 3D is a powerful tool that is used to develop simulations, video games, training programs and educational software. It is extremely flexible and allows program deployment on personal computers, the internet, mobile devices and gaming consoles. The skills learned will allow users to develop for a variety of platforms using the flexibility of this tool.


Career Pathway — After earning this technical diploma, your credits can be applied toward completing the Computer Simulation and Gaming associate degree. Contact an MATC advisor for information.
 

Career Outlook — Unity 3D is one of the most frequently used simulation and gaming engines in the industry.

Professionals who learn the fundamentals of this tool will be well prepared to develop for multiple consoles and platforms, especially personal computer, web, and mobile applications in both 2D and 3D. Employment opportunities in these areas include design, programming, animation, scripting and development.

View gainful employment data about this program


Program Learning Outcomes 

  • Demonstrate the ability to create and manipulate assets using the Unity 3D engine
  • Create understandable and fluid GUI elements
  • Apply 3D math knowledge of transforms, coordinate systems and interpolation
  • Apply object-oriented principles in designing systems and scripting
  • Demonstrate the ability to contribute to all aspects of development on a multidisciplinary team

 

Admission Requirements

  • High school diploma or GED
  • High school-level algebra


Possible Careers 
Unity Programmer
Unity Developer
Unity Software Engineer
Unity Game Developer
Unity App Developer
Unity Web Developer

Related Programs
Computer Simulation and Gaming
Animation
 

Start Dates: August/January

Current MATC students should consult their Academic Program Plan for specific curriculum requirements. 

Sixteen-Week Terms
( ) = Semester Order for Full-Time Students.

COURSES

Credits

     
(1) CSG-110 Introduction to Computer Simulation and Gaming 3
 
 
(1) CSG-114 Introduction to Game Development Programming 3

 

 
(1)

CSG-115

CSG Production

3

   
(1)

CSG-117

Game Logic and Problem-Solving

3

   
(1)

CSG-120

Interactive Display Production 1

1

   
(1)

CSG-121

Interactive Display Production 2

1

   
(1)

CSG-122

Interactive Display Production 3

1

   
(2)

CSG-118

Game Engine Scripting ‡

3

   
(2)

CSG-119

Interactive Simulation Displays

3

   
(2)

CSG-128

Intermediate Game Development Programming

3

   
(2)

CSG-179

CSG API Programming ‡

4

   
(2)

MATH-107

College Mathematics ‡

3

   
    (or) Any 200-series MATH course      
 


TOTAL CREDITS: 31

     

   

‡ Prerequisite required.

Program curriculum requirements are subject to change.

For class times and locations or to register online, visit INFOnline.

Current MATC students should consult their Academic Program Plan for specific curriculum requirements.
 

Page updated April 2019.